#pragma once

// No unnecessary massive includes here!

#include <MyControls/Types.h>

using My::Span;
using My::Size;
using My::Extent;
using My::String;

using My::CacheKey;
using My::CacheKeySPtr;
using My::CachedImage;
using My::CachedImageSPtr;
using My::Footage;
using My::FootageSPtr;

#include <imglib/imageclass_decl.h>

typedef byte_color ByteColor;
typedef byte_image ByteImage;
typedef mono_byte_image GreyMask;
typedef img::bitmap BitMask;

namespace xml { class stream; }
